Sportsmanship, Story, and the Big Trick
SportsmanshipThe guiding principle is being a good sport. We are all here to have fun and part of that is making things fun for everyone else.
- Follow the spirit of the rules, as well as the letter of the rules.
- Play fairly and honestly.
- Be considerate of all other participants.
- Remember, everyone has the right to enjoy the game as much as you do.
- Contribute to the fun of all participants.
- Don’t play in a style that detracts from the fun of the event, or anyone’s chance to have fun at an event.
- If there seems to be a problem, communicate it promptly but politely to an appropriate staff member. They in turn should address the issue or get you to someone who can.
The 4 Most Important RulesThe rules listed below are required for the game to continue to be a safe game, and there are no exceptions to these rules—they apply to all players and NPCs. Breaking these rules may require your removal from the game.
1. THE BODY CONTACT RULEWe prohibit all body contact during combat. All combat must take place with approved safe weapons, and certain parts of the body (head, groin, hands) are not allowed to be hit, even with these safe weapons. This rule does not apply to packet delivered attacks, which may hit any part of the body.
2. THE ALCOHOL RULEWe absolutely forbids alcohol and illegal drugs at its events, and you are not permitted to use these off site and then come to the game drunk or high.
3. THE HOLD RULEIf you hear someone yell "Hold!" stop everything you are doing and drop to one knee. Holds should only be called if there is a real need, and usually only for safety reasons. You cannot call a hold to check on a rule, or ask if someone knows that you hit them with a spell or ability, unless that rule or effect is so integral to the situation that it would affect every person involved in that situation.
4. THE SNEAKING RULEIf you wish to sneak into a building or tent (regardless of whether you are sleeping in that building or tent for the event), you must have a marshal present. This rule helps ensure that out-of-game items (the personal property of other players) are not accidentally taken if your character chooses to steal items from a building or tent used by another player.
See the button at the left for quick introductions to each aspect of the game